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Links to every page in the OpenForge MCP documentation.


Prerequisites

PageDescription
Installing Node.jsHow to install Node.js
Installing UnityFrom Unity Hub to the editor
Installing BlenderDownload and initial setup
Installing GodotExtract and launch
Terminal BasicsCommand prompt fundamentals

Setup

PageDescription
InstallationInstalling OpenForge MCP
Unity PluginUnity-side setup
Blender Add-onBlender-side setup
Godot PluginGodot-side setup

AI Clients

PageDescription
Claude DesktopAnthropic's desktop app
CursorAI-powered code editor
VS Code (GitHub Copilot)Dynamic Mode support
Claude Code CLIUse from the terminal
Gemini CLIGoogle's CLI tool
LM StudioLocal LLM (zero API cost)
OllamaLocal LLM (CLI)

Usage

PageDescription
Basic UsageHow to talk to the AI
Unity UsageUnity operation reference
Blender UsageBlender operation reference
Godot UsageGodot operation reference
VRChat Mode UsageVRChat-specific commands
Tips and TricksHandy features worth knowing

Tutorials (Beginner)

PageDescription
First StepsGive the AI your first instruction
Build a SceneConstruct a back-alley bookshop
Modeling in BlenderCreate a street lamp
Blender to UnityCross-app workflow
Save and LoadVersion control basics
Build a VRChat WorldA seaside cafe terrace
Physics PlaygroundCrates and a ball launcher
Edit an AvatarVRM avatar customization
AI PlaytestAutomatic bug detection

Tutorials (Intermediate)

PageDescription
Add AnimationsWalk and idle animations
Lighting for AtmosphereThree-point lighting and post-processing
Build TerrainCoastal cliffs and an oasis
Game UITitle screen, HUD, and pause menu
Add SoundBGM, sound effects, and 3D audio
Advanced Version ControlBranching, merging, and diffing

Tutorials (Advanced)

PageDescription
Custom PipelinesEnd-to-end Blender to Unity
GOAP NPC AIGoal-oriented action planning
Shaders and MaterialsPBR + Shader Graph
Multi-Agent Parallel DevelopmentMultiple AIs working simultaneously
Performance Optimization GuideProfiling and improvement
Game Studios Team Workflow48-agent setup

VRChat

PageDescription
VRChat Mode OverviewMode description and tool list
World CreationBuild a world from scratch
Avatar SetupVRM to VRChat avatar
Outfit ChangeModular Avatar
ExpressionsFaceEmo
PhysBone SetupPhysBone presets
Texture EditingRecolor, gradient, and patterns
Performance OptimizationRank evaluation and improvement
UploadBuild & Publish
VRChat RecipesAutomated workflows

Reference

PageDescription
Tool ExplorerEntry point for tool search
Unity ToolsAll Unity tools
Blender ToolsAll Blender tools
Godot ToolsAll Godot tools
System ToolsSave, pipeline, and recipe tools
FAQFrequently asked questions
ChangelogRelease notes

Architecture

PageDescription
ArchitectureCommunication protocol and design
Tool ModesFull / Essential / Dynamic / VRChat
HTTP APIREST endpoints
Recipe SystemYAML workflows
Using a Local LLMLM Studio / Ollama
Multi-AgentMultiple AIs connected simultaneously
Cross-App PipelineBlender-Unity transfers
Game Studios Integration48-agent orchestration
Design PhilosophyWhy it's free

Guides

PageDescription
Students Can Start for FreeGitHub Education + free tools

Contributing

PageDescription
Contributing GuideArchitecture and registration flow
Adding Unity ToolsC# implementation guide
Adding Blender ToolsPython implementation guide
Adding Godot ToolsGDScript implementation guide
Project StructureDirectory layout and data flow